﻿using UnityEngine;

namespace Game
{
    public static class Const
    {
        public static readonly Vector2 PreferResolution = new Vector2(750, 1624);
        
        public static class SortingLayerID
        {
            public static readonly int Default = SortingLayer.NameToID("Default");
            public static readonly int Scene = SortingLayer.NameToID("Scene");
        }
    }
}